We just added another The Secret of Monkey Island version to our database. The Mac port is the first time we use a video for that section because, well, look for yourself…

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A bit of a bizarro version that features the CD-ROM interface and lacks “dynamic” lighting. The music is available in three (janky) qualities. Yet, the graphics are anti-aliased, which makes them somewhat distinct from the other versions.

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The CD-ROM interface mixed with weird music and anti-aliased graphics? I mean, why not?

Readers of the latest issue of our newsletter, The Adventurer, will already know we have a new nugget of SoMI trivia, too.

Tim’s Meathook Art
Trivia #0

The “Visit Fabulous Hook Isle” was created by Tim Schafer himself, who expected it’d be replaced in the final game:

I drew that sign as temp art, assuming a real artist would replace it. I think they left it in to punish me. Look, it’s not easy to draw a cursive F with a mouse in Enhanced Deluxe Paint II. I think Steve Purcell added the shading on “restrooms” and “souvenirs.” And then was like, “That’s it. I can’t look at this anymore. It’s done!”

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Thirty-five-plus years later, and you’d think we had reached the bottom of all this, but apparently not.

The Bluesky post from one “happy-ferret ” kind of says it all: “Early progress shots of my SCUMM engine port to PlayStation 1, graphical glitches and all.”

That’s definitely one way to stay busy!

You may or may not remember our LeChuck’s Revenge Line Art section, which is just what it sounds like: Line art from the game’s hint book. And why stop there? For those looking for The Secret of Monkey Island’s equivalents, here ya go:

Hell, I’ll even save you a click if you want to peruse the Monkey Island 2 content.

Wally on the Raft

Over at Mojo, Jason has posted a downright delicious article called “The Stayed Execution of Wally B. Feed,” which delves into what Wally’s final fate in LeChuck’s Revenge was set to be. And, as it turns out, that shocking conclusion was closer to making it into the game than we realized.

Is that raft a box of dynamite? Run to Mojo to learn more.

… we have published a review of it over at Mojo.

In case you aren’t familiar – though let’s be honest, you are – this is Ron Gilbert’s latest opus, to which Dave Grossman also contributed. It’s basically Monkey Island 7.

Stuff from All Over

Oh, hey, we take a quick snooze, and stuff keeps happening all the same. Who’d thunk it? Anyway, here’s what we – and potentially you – have missed.

Benny has posted part two of his “Investigating Debug Mode in Telltale Games” article: “Fighting the F2 key.” A must-read for all the Tales of Monkey Island hackers out there.

Karim, meanwhile, has posted an article all about On Stranger Tides – both the book and the movie. Go check it out.

And, last but not least, Laura Cress had some dude on her videocast, ranking his favorite Monkey Island games. I think. I actually haven’t watched it, but that’s the impression I got from the description.

Actually, scrubbing through it, I think I saw the final rating, and… not sure what those special editions are doing up there, but each to their own…

Oh, and actually last but not least: The Legend of Monkey Island has posted an article on Monkey Island Timelines, so make sure to check it out.