Easter Eggs, Trivia, and Secrets
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Fake news! | ||
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Deep in the concept art, you can find a depiction of what looks to be a meat and cheese shop. Was it to be located somewhere in Big Whoop? Note the digital register. | ||
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After Boybrush and Chuckie follow their “parents,” Big Whoop turns back from an amusement park to something “real.” | ||
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Guybrush was originally supposed to turn to talk to Elaine in the final scene. This was cut because of disk space constraints, and Guybrush ended up just shifting his eyes. See the full animation over at The Video Game History Foundation. | ||
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Originally, the SCUMM Bar was one large, scrolling room where the kitchen was seen from a different perspective. Courtesy of The Video Game History Foundation. | ||
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An early version of the Mêlée dock had a door where the poster would ultimately show up. Too, “SCUMM :) Bar” was known as “SCUM Bar,” meaning in some separate timeline, you’d be visiting scumbar.com. Courtesy of The Video Game History Foundation. | ||
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You could originally see a lot—or a bit—more of Monkey Island from the Sea Monkey. The line shows where the cutoff is in the final game. Courtesy of The Video Game History Foundation. | ||
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An early version of the Governor’s Mansion was shown from a very different perspective. Courtesy of The Video Game History Foundation. | ||
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An early concept for the “troll bridge” puzzle involved the bridge collapsing. Exactly what the puzzle would have entrailed is unknown, but the scene was fully animated. View it over at The Video Game History Foundation. | ||
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In “Rise of the Pirate God,” co-director Jake Rodkin asked Michael Land to echo LeChuck’s Revenge’s underground theme: | ||
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Tim Schafer famously has a distaste for mushrooms and wrote the line, “I had a feeling that in hell there would be mushrooms,” specifically for when descending through the Monkey Head. Conversely, he added a callback to the line in Psychonauts 2. Source: I mean, it’s just commonly known, but you can witness it in PsychOdyssey if you don’t believe us. 🤷 | ||
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(And Otis does, too.) The Cook will have many thoughts about the IOUs that do not benefit him. | ||
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A common misconception is that the Phatt Island jail’s dog, Walt, is named after Walt Disney. Rather, he’s named after Steve Purcell’s dog. (Who at one point bit Dave Grossman. The dog did. Not Steve Purcell.) | ||
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Strangely, voices were recorded for the deleted LeChuck/Largo scene in Monkey Island 2: LeChuck’s Revenge Special Edition. The scene doesn’t appear in that version of the game, either, but through the magic of reconstruction, here’s what it would have sounded like. (Video taken from VGHF’s fireside chat video.) | ||
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