Commercialism at its best

Owen Clayton has submitted his English Literature project to us, which deals with "Consumerism and Cultural Tourism in the Monkey Island games". This is a honker of an article, running over 4000 words, so you might want to download the original Word document for an easier read. Make sure to leave your comments too!

Read the article here.

Comment from Andi Wan

I sincerely hope that this is a high school paper friend. You will get points for having a rudimentary grasp of what postmodernism is, despite your haphazard application of the concept and poor argument.

Posted Jun 19, 2002

Comment from iisaac

You found a "poor argument"? That paper has no argument at all! It tells you, in some length, that an American consumer product is typified for Americans. The title seemed to imply that the article will analyze the socioeconomics of Monkey Island, although the added "and Cultural Tourism" shows that the author swayed in his writings from the original topic. Reading about a virtual economy might have been more interesting.

Posted Jun 19, 2002

Comment from Charstenne Morgha

I thought it had some good points in in it, but also some rather wierd expressions which I can't hope to understand.

Posted Jun 21, 2002

Comment from nerdyacademic

Well i wanted feedback, looks like i got it. Thanks to those who had the patience to read it, i realise this isn't the sort of thing that is generally posted here. Seems like some liked it and some didn't, which is kind of what i expected. Maybe i have a "rudimentary grasp" of Postmodernism (Andi Wan) but i certainly wouldn't criticise someone for that without stating how i know better. I can't agree that the Monkey Island series is simply an "American consumer product" (iisaac) as firstly i have played the games but am not an American consumer. The games have worldwide reach, reflected by the fact that they are sold internationally. American cultural products, like American politics, have international influence and should pay more attention to this fact. Especially when they are set beyond the unreal bubble that is the United States. Im afraid that one day, when America is no longer the world's dominant power, this will make more sense than it does now. Oh, i got a first, thank you very much.

Posted Aug 18, 2002