LucasArts Dreamcamp

Want to attend an Art and Science of Brainstorming session with Ron Gilbert, Dave Grossman and Tim Schafer? How about a How to Write Good "Bad Dialogue": Cramming Storytelling Into an Action Game with Sean Clark and Full Throttle 2 co-designer Ryan Kaufman? Is maybe What Producers Should Know About Audio with Clint Bajakian more up your alley? All of this will happen at this year's Game Developer Conference in San Jose, CA, March 4-8, and as these things go, they're not open for the public. Too bad, as this could be any Monkey Island fanatic's dream, though allegedly recordings will be available on CD and tape.