LucasArts to fans: 'You suck!' (almost)
'After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC.'
So states Mike Nelson, Acting General Manager and VP of Finance and Operations at LucasArts, about the cancellation of Sam & Max: Freelance Police. Why is this a big deal for Monkey Island fans? One thing is that the game had the potential to be the best thing from LucasArts since Grim Fandango, but far worse is the fact that the reasoning LucasArts gives for canceling it. It doesn't take a genius to figure out that they really claim that the adventure genre for the PC is dead, which in turn makes the possibilities for a Monkey Island 5 gloomy at best.
So what can you do? There's already been some petitions floating around, but those rarely do any good. The real way to go is direct communication with LucasArts; earlier Mojo and Adventure Gamers published e-mail addresses to key executives at LucasArts, which obviously did the trick as they were asked to remove them. We can only assume that they got flooded by e-mails. You can however still write pr@lucasarts.com to make your voice heard though, and if you truly want to see LucasArts change their course, we suggest you do it. Need inspiration? Read these!
For now, enjoy this wallpaper made by our very own Gabez. ;D
So states Mike Nelson, Acting General Manager and VP of Finance and Operations at LucasArts, about the cancellation of Sam & Max: Freelance Police. Why is this a big deal for Monkey Island fans? One thing is that the game had the potential to be the best thing from LucasArts since Grim Fandango, but far worse is the fact that the reasoning LucasArts gives for canceling it. It doesn't take a genius to figure out that they really claim that the adventure genre for the PC is dead, which in turn makes the possibilities for a Monkey Island 5 gloomy at best.
So what can you do? There's already been some petitions floating around, but those rarely do any good. The real way to go is direct communication with LucasArts; earlier Mojo and Adventure Gamers published e-mail addresses to key executives at LucasArts, which obviously did the trick as they were asked to remove them. We can only assume that they got flooded by e-mails. You can however still write pr@lucasarts.com to make your voice heard though, and if you truly want to see LucasArts change their course, we suggest you do it. Need inspiration? Read these!
For now, enjoy this wallpaper made by our very own Gabez. ;D