2d Adventure Economics

As some of you probably have noticed, Ronzo has posted some economics lessons on the process of creating 2d adventure games on his blog. It's probably quite interesting to some, and it can all be read here.

Steve Ince, formerly at Revolution, takes a different stance in a post at the Adventure Gamers forums, controversially (no, really!) saying that Ron is "a bit out of touch".

So who's right? Decide for yourself, if you are so inclined. We're staying out of it until the inevitable death cage match commences. ;