Frankly, today is not a particularly good day for any empathetic human being, but still… The best way I can think of to deal with the nonsense we saw here in the US last night is to dive into creativity of any sort. It’s a good initial step to avoid an onset of apathy.

All is to say, our renowned walkthrough editor, Huz, has put together a walkthrough for The Booze of Monkey Island. The fan game may be short on locations, but those puzzles are tricky – we don’t blame you for needing some help. (Though, as Huz states, blindly following the walkthrough will bypass a lot of the dialogue, so keep that in mind.)

Characters from The Booze of Monkey Island

People are loving themselves some fan gaming these days, and who are we not to milk join in on the phenomenon? Thus, we have added a small resource page for The Booze of Monkey Island, with some screenshots and a no-commentary walkthrough for those who are into those kinds of things.

Changing gears: Those who can’t get enough of us – presumably all of you – should check out the newly relaunched The Adventurer, the Mojo Network newsletter. In fact, if you haven’t subscribed, you’re definitely not one of the cool kids. And you want to be cool, don’t you?

And that’d be all.

Free Monkey Island Booze…

… -themed fan game. That’s right; it’s like it’s 1999 all over again – Monkey Island fan games are apparently part of the ongoing Y2K retro trend.

The Booze of Monkey Island logo

For its price – gratisThe Booze of Monkey Island is well worth a download. It both looks and sounds good, and revisiting Booty Island is fun. Apparently, it’s also in a form of “early access,” so improvements are coming. Download the short fan game from BeanAdventureAgency’s Ichio page for Mac, PC, and Linux.

So, here’s one I (perhaps unfairly) didn’t expect: Autumn Moon has announced a sequel to A Vampyre Story. Dubbed A Bat’s Tale, the game looks to be a few years out still, but it does have an impressive trailer.

It’s a bit outside of our wheelhouse, but keep reading Mojo for all the latest updates.

We Tread into Threads

I mean, why the hell not? If you’re a Threads user—allegedly hundreds of millions are, I just don’t know any of them—you can follow us @thescummbar. (As far as our grand Instagram experiment went, we threw in the towel because who has the time?)

First, you’ve probably already been notified, but in case you missed it—ReMI merchandise has shipped from Devolver.

And if you’re looking for some light reading (and viewing) material this weekend, you can’t go wrong with our ever-updating Monkey 2 article over at Mojo. The new section is called “In an Alternate Universe.” And for an amuse-bouche, check out this little video.

The Deleted LeChuck/Big Whoop Scene Voiced
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Strangely, voices were recorded for the deleted LeChuck/Largo scene in Monkey Island 2: LeChuck’s Revenge Special Edition. The scene doesn’t appear in that version of the game, either, but through the magic of reconstruction, here’s what it would have sounded like. (Video taken from VGHF’s fireside chat video.)

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That El Carlo was to be LeChuck’s Revenge’s antagonist and that Largo’s original name was “Lord Jack” is common knowledge by now, but have you ever read the full pitch for the Monkey Island sequel? If you haven’t—or even if you have, I suppose—this is as good time as any to read the game’s story document. A snippet:

“Nice to meet you,” said Guybrush, offering to shake hands. Lord Jack looked at Guybrush’s extended paw and said, “El Carlo was LeChuck’s brother.” The words “LeChuck’s Brother” echoed in Guybrush’s head. Lord Jack smiled and started to walk into the water towards his rowboat. “You’re a dead man Guybrush! El Carlo has been looking for his brother’s killer for many months, it looks like now we’ve found him. You should also know that of the two brothers, LeChuck was the nice one.”

Dramatic! Check it out, right now.

It would probably have made our lives easier had we been born two days later. Had that been the case, we could’ve posted about our birthday and Return to Monkey Island turning two and International Talk Like a Pirate Day in one fell swoop. But, whatever! Use a lot of pirate lingo today, and celebrate ReMI, a true stone-cold classic.

And, the bar will keep chugging along, not unlike the chef in ReMI.

The Chef Rebuilds the Scumm Bar
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The Scumm Bar chef has a long list of improvements for his establishment, some more achievable than others.

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Did You Know…

… that The SCUMM Bar turned twenty-eight years old today. Twenty. Eight. Good god, what the actual what? I feel like we should either celebrate or throw a wake or something, but who has the time? Let’s just cap it with this quote from Dave Grossman regarding the old pirate leaders in Return to Monkey Island:

RtMI, if you play the Writer’s Cut, includes a conversation on a streetcorner with the former pirate leaders, now deposed and replaced. Much of that is a direct commentary on my own experience during my last year at Telltale.

Wait, this turned into a wake, didn’t it?

Pirate Leaders of Low Moral Fiber
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A common question we get is if this scene was cut from the game. It was not, but you need to enable Writers’ Cut in the game’s preference to see it.

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